A 2D fighting game shifting expectation.
Made in less than 36 hours and one of the winners at the Arts Game Hackathon 15-17th April 2016, at the National Videogame Arcade in Nottingham, UK.
You play as a small meek character trying to defend (or runaway!) from a larger aggressor, whilst simultaneously fighting against the controller as your buttons remap when your character panics!
Paying homage to all our favourite fighting/scroll and fight games of old.